Welcome to Which Game First where we boldly explore the hilariously huge world of board games. Did we unearth any hidden treasures you’ve been missing out on? Let’s find out!

First up: We build cradles of diversity one tile at a time to repopulate the ecosystem in Rainforest
Next: We deal cards and try not to panic as our ship is caught in the sun’s gravitational pull in Solar Storm
And lastly: We lock horns in a clop to the top in Mountain Goats


Designed by: Johannes Goupy
Published by: Funnyfox (2022)
Players: 2 – 4
Ages: 8 & up
Playing time: 30 minutes

Rainforest is a set collection and tableau building game, where your aim is to create a jungle environment that offers a rich variety of vegetation, which will allow you to reintroduce and protect the region’s iconic species: Monkeys, frogs, butterflies and parrots. 

Your tableau will consist of 9 tiles, in a 3×3 grid. As you choose a tile, you will also choose some animal tokens that accompany that tile. You can choose all the animals of the same type, or the tokens of the same color. As tiles are chosen, more of them are revealed. As animal tokens are all taken from one specific area, they will refill.

Bonus points for tile set collections and pattern placement, and bonus points for each player’s preferred animal that they place on their tableau. 

At the end add up all the points, and the winner is King of the Rainforest, hear them roar!

Solar Storm

Designed by: Ayden Lowther
Published by: Dranda Games (2020)
Players: 1 – 4
Ages: 10 & up
Playing time: 45 minutes

Solar Storm is a cooperative card-management game, where you are crew members on board a spaceship that has had its energy core taken out by solar flares. Even worse, the ship is caught in the sun’s gravitational pull which is causing even more damage. It is only a matter of time before you and the rest of the crew perish.

The ship itself is a 9 card grid (3×3) with the engine room in the center. 

On a player’s turn, they may take up to 3 of the following actions; move, use resources to repair an area of the ship, use resources to divert power from an area back to the energy core, scavenge for resources, share resources, or strategically save actions for later in the game.

Players will move their meeple around the ship to the various rooms that are in need of repair. To repair, a player uses a card that matches an icon in that room. When a room is fully repaired, that room’s energy can be diverted to the energy core. This must happen for all 8 rooms. 

At the end of each player’s turn, the ship will take more damage. The level of damage will increase as the game goes on. Players win if they can direct power from all areas back to the energy core. However, players will lose if an area takes too much damage or if the resource deck runs dry.

So in this Solar Storm it’s all hands on deck.

Mountain Goats

Designed by: Stefan Risthaus
Published by: Allplay (2010)
Players: 2 – 4
Ages: 8 & up
Playing time: 20 minutes

Mountain Goats is a roll and race game, in which each player is trying to advance their goats to the tops of mountains.

On a turn, a player rolls four d6, and can make point combinations to determine which of the six mountains their goat will ascend. When your goat reaches the top, it scores points, and may continue to score points for as long as it stays there. But as soon as another player’s goat reaches that peak, your goat will get kicked off the mountain, back to the bottom.

Collect bonus points for getting a goat to all six mountaintops. Game ends when point tokens run out for one of the mountains. Winner is the goat shepard with the most total points, and for those of us who lost, it really gets me goat.

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