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Welcome to Which Game First where we boldly explore the hilariously huge world of board games. Did we unearth any hidden treasures you’ve been missing out on? Let’s find out!

First: We set out with our trusty binoculars and other gear to exotic locals in hopes of Finding Sasquatch 
Next: We get a grant with modest funding to hunt down beasts of myth and legend in Carnival of Monsters
Lastly: We’re husting Homo Sapien we elbow out others for prehistoric survival in Stone Age

Finding Sasquatch

Designed by: Bryce Pinder
Published by: Self Published (2020)
Players: 2 – 5
Ages: 8 & up
Playing time: 30 min

Finding Sasquatch is a card game, in which you use your deductive reasoning skills to figure out which character would make the perfect guide, figure out the right gear to use, and also figure out the correct terrain.

There are 6 possible guides, 6 possible pieces of gear, and 6 types of land. One of each type is randomly chosen and slipped into the SQ envelope. Players must figure out the correct combination.

From the main deck of cards, which consist of all the guide types, all the gear types, and all the land types, players will start with 4 cards.  A player can use their gear cards, then they can draw a card,  then they perform 2 actions.

Actions include: playing a card, drawing a card, taking land, or searching for Sasquach.  No more than 2 guides and 2 gear cards can be played by any one player. Players can only have 1 land card played .

If you think you have the right cards played, then search. Look in the envelope, and you have to have all 3 cards correct. otherwise you’re wrong and the correct combination goes through a change.

The game ends when a player finds S or if S escapes, and everyone loses.  Now get out there and don’t give me no Sass Squatch!

Carnival of Monsters

Designed by: Richard Garfield
Published by: AMIGO (2019)
Players: 2 – 5
Ages: 12 & up
Playing time: 45 – 60 min

Carnival of Monsters is a card-drafting game in which players try to collect sets of Land Cards so they can capture and display strange and exotic Monsters, hire talented Staff to help run their enterprise, and pursue their own Secret Goals.

Start with 8 cards in your hand. Take one and pass the deck accordingly. Some cards can be played immediately, others stay in your captured card pile. It’ll cost you 1 coin each time you choose to hold a card, so watch your funds.

Choose monster cards worth victory points and special bonuses. But beware the dangerous monsters, they can cause some havoc. Also choose the proper type of land cards to host the correct monsters you wish to display.  

Each monster card has a value that can not exceed the value of its land cards. So build up your land high enough to hold the monsters worth the most VPs.

Points are awarded for displaying Monsters, completing Goals, and earning Gold Crowns (Crowns) over four “Seasons” of play.

In the end, the player with the most profitable and spectacular carnival is the winner, winner, monster dinner!

Stone Age

Designed by: Bernd Brunnhofer
Published by: Hans im Glück and Rio Grande Games (2008)
Players: 2 – 4
Ages: 10 & up
Playing time: 60 – 90 min

Stone Age is a worker placement game set in the time of village dwelling humans of the late stone age. Use workers to collect wood, break stone and wash their gold from the river. Build up your tools along the way to help your yields. Don’t forget to place your workers on the valuable civilization cards to release bonus points, money, and special abilities. And of course, use the procreation hut to release more workers.

How effective were your workers in getting resources?  Roll the dice to find out. Don’t forget the need for feed … FEED your workers, it costs money to feed them. So turn those raw goods into coins so you can purchase enough food to keep your workforce going.

Players also collect VP’s from building cards, which you get for turning in specific sets of resources.

The most VP’s win the game, and become THE modern stone age family!

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