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Welcome to Which Game First where we boldly explore the hilariously huge world of board games. Did we unearth any hidden treasures you’ve been missing out on? Let’s find out!

First: We’re farmers rustling up the crops to sell at market in Vojvodina
Next: We’re aristocrats bustling through our provins to build the finest palaces in The Castles of Burgundy
Lastly: We’re a young street urchin hustling through a cave of riches in Ali Baba

Vojvodina (second edition)

Designed by: Boris Ðurović
Published by: Brave Giant (2021)
Players: 2 – 4
Ages: 9 & up
Playing time: 30 – 60 minutes

Vojvodina is a tile placement and card contract game, where you take on the role of a farmer who produces crops and supplies town markets by making lucrative contracts.

The object is to earn the most money by the end of the game. To earn that money, players are going to design their fields of crops by placing tiles on the game board. Earn bonus grain for placing at least three tiles in any given round, also for placing the most tiles.

You earn money by fulfilling contracts. Players have a hand of town cards, which they can discard to get more crop tiles, or they can lay in front of them to act as contracts. If your fields yield enough grain, you can fill the contracts, along with any contract bonuses that might apply.

As the game says – Prove that you’re the best and wealthiest farmer in the most fertile region of Serbia!.  Not Suburbia, Serbia. it’s a country, look it up.

The Castles of Burgundy

Designed by: Stefan Feld
Published by: Ravensburger & alea (2011)
Players: 2 – 4
Ages: 12 & up
Playing time: 30 – 90 minutes

The Castles of Burgundy is a tile placement and dice rolling game, where players are now aristocrats from 15th Century France, devoting their efforts to careful trading and building in order to lead their estates to prominence.

The game has 5 rounds of play with 5 phases in each round. The goal is to finish the end of the fifth round with the most victory points.

Each player rolls their two dice and will take actions based on the results to collect hexagonal tiles, and also to play the hexagonal tiles you collect.  

You might be collecting blue water tiles, or maybe green animal tiles, or maybe you want gray mining tiles. Buildings, castles, and knowledge tiles round out the six different types of tiles.

There are also special tiles available, but you need to mine silver in order to get your hands on those.

The first player also rolls an extra die to see what kinds of goods are put into play.

Workers are utilized to adjust die rolls up or down. Use them wisely, they are not easy to come by.

Those are the broad strokes, there are lots of ways to pick up bonus points – who knew that the Castles of Burgundy could yield such abundances?

Ali Baba

Designed by: Martino Chiacchiera, Remo Conzadori
Published by: White Goblin Games (2017)
Players: 2 – 4
Ages: 8 & up
Playing time: 20 minutes

Ali Baba is a tile collection game where players are taking treasures from the cave of the forty thieves. Steak from the thieves.

In a 3 or 4 player game, the tiles are stacked in a 5×5 grid below a 4×4, below a 3×3, below a 2×2, which makes a pyramid of sorts. The 2×2 grid of tiles are face up, all other tiles face down.

Upon taking a tile, a player will then flip over any completely revealed tiles which laid below the tile they took.  Then the player will activate the power of the tile they picked up, based on the color of that tile. For Example, red tile scores 5 VP immediately, while a white tile will block other players from taking a specific type of tile. Six colors, each with a different power.

Keep flipping tiles until the tiles run out and all players have had the same amount of turns. The more treasures of the same kind you have at the end of the game, the more points you will score. Now let’s get this game going by saying “Open Sesame”!

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