Welcome to Which Game First where we boldly explore the hilariously huge world of board games. Did we unearth any hidden treasures you’ve been missing out on? Let’s find out!

First up, forget crop subsidies we’ve got a better way to drum up cash for our acreage in Crazy Farmers and the Clôtures Électriques 

Next, forget travel bans, we snap, chomp and admire our way to the title of best tourist on the East Sea Road, right from our own homes in Tokaido

And lastly, forget the roulette wheel, it’s all or nothing as we gamble for stakes in the casinos themselves in Las Vegas

Crazy Farmers and the Clôtures Électriques

Designed by: Jérémie Chassaing, Quentin de Cagny
Published by: The Freaky 42 (2020)
Players: 1 – 4
Ages: 14 & up
Playing time: 30 min

In Crazy Farmers and the Clôtures Électriques: the year is 2042, the European Union has long since cut off financial aid to farmers. In order to get out of this situation, farmers created a competition for the installation of electric fences, which very quickly attracted the attention of the public and sponsors.So now is the time for you to enter the arena and become the best electric fence installer. 

On your turn, move your tractor along the paths on the board. Place electric fences behind you. As soon as you surround a plot with your fences, take control of it.

However, it will not be that simple. You will need to be on the lookout, as your opponents will try to stop you by cutting your electric fences or playing event cards… 

As soon as you control a certain number of plots (depending on the number of players), you win the game.

Tokaido

Designed by: Antoine Bauza
Published by: Funforge (2012)
Players: 2 – 5
Ages: 8 & up
Playing time: 45 min

In Tokaido, each player is a traveler crossing the “East Sea Road”, one of the most magnificent roads of Japan. while traveling players will choose to stop at available destinations and take actions there

The action spaces allow things like collecting money, buying souvenirs, discovering panoramas, meeting travellers, eating memorable meals or just stopping to take a breath and enjoy the beauty all around.

The player who is currently last on the track takes a turn by advancing forward to their desired action space and taking that action, so players must choose whether to advance slowly in order to get more turns, or to travel more rapidly to beat other players to their desired action spaces. 

The game ends when all players have reached the end, and the traveller with the best stories, most VPs, wins the game.

Las Vegas

Designed by: Rüdiger Dorn
Published by: alea, Ravensburger (2012)
Players: 2 – 5
Ages: 8 & up
Playing time: 30 min

In Las Vegas, “an easy, dice-rolling, fun-and-luck game with a lot of interaction and ‘schadenfreude’, players bet on casinos that have at least 50K in money cards using their set of eight dice in their color.

On your turn, roll all of your dice, then choose which of the sets of numbers rolled you want to place on one of the matching casinos. You must place all dice of one number on one casino in your turn. 

All players take turns until everyone has placed all of their dice. 

Then each casino awards it’s money to the player with the most dice at that casino, skipping over all tied players, who earn nothing!

After 4 rounds, the player with the most money wins!

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