This is an Exclusive Episode for our Patrons!
Our Patrons receive an exclusive episode like this every other week and access to our Discord server!
Hog Tied
A chase and chance game where the hogs run wild!
Published By: Selchow & Righter Co. (1981)
Players: 2
Ages: 8+
Unearthed by: Celeste
Celeste found this game at a local thrift store fand was charmed by idea of moving pigs around a board
The Basics:
Two armies of pigs battle it out. Movement is by the roll of five dice. Pieces that occupy certain spaces (hog wild spaces) are immune from capture. Pigs become hogs when they reach the opponent’s start line. Hogs are granted special movement powers. The object of the game is to capture all the opposing pieces.
Nuclear War
The comic cataclysmic card game of global destruction!
Designed by: Douglas Malewicki
Edition Played: Flying Buffalo Inc. (2016)
Originally published in 1965
Players: 2 – 8
Time: 30 – 60 min
Ages: 13+
Unearthed by: Ed
Ed backed this 50th anniversary edition on Kickstarter and brought this wild and thematic game that satires the nuclear arms race to the table as its theme continues to be relevant even after 50 years.
The Basics:
Nuclear war is a card game where each player represents a “major world power” vying for world domination.
During peace, Propaganda may be used to lure pops to your nation. Global nuclear war starts when a player attacks by playing a missle or bomber followed by a “bomb”. War continues until at least one player has been eliminated, which then brings peace until the next attack starts a new war.
The game ends when there is only one player remaining, or as may happen, everyone has been destroyed.
Rich Uncle
Get rich playing the stock market!
Designed by: Harry O. Todd
Published By: Parker Brothers (1946)
Edition Played: Parker Brothers (1959)
Players: 3 – 5
Time: ~ 30 min
Ages: 8+
Unearthed by: Evan
Evan unearthed this game from his mother’s attic and recalls playing as a kid in the 70’s on the shag carpet in the living room. Glad she kept it so that we were able to play it
The Basics:
In Rich Uncle, the board is the stock market. Players roll dice and consult the big board to see what stock-related events happen, such as a dividend payment or the chance to buy a new stock. When doubles are rolled, you consult the Daily Bugle newspaper, where crazy things can happen, many of them to your detriment. The first player reaching $50,000 wins the game.