Did we unearth any hidden treasures you’ve been missing out on? Let’s find out!
First up, we stand Rummy on it’s head with Rack-O!
Next, we scramble to keep our patients alive & well in Healthy Heart Hospital!
And lastly, we give and get a clue with The $20,000 Pyramid Game!
Published by: Winning Moves (2013)
Originally Published by Milton Bradley in 1956
Players: 2 – 4
Ages: 8 & up
Time: 10 – 30 minutes
Each player is given a card rack and then dealt a set of numbered cards. They put their cards into the rack in the order they received them. So cards are not in numerical order. The object of the game is to order their cards from lowest number to highest in the rack. Players do that by drawing new numbered cards in turn and using those cards to replace cards in their rack. The first one to successfully replace enough cards so that their rack is in numerical order gets to call RACKO and wins the round.
Healthy Heart Hospital
Designed by: Scott Nelson and Anna-Marie Nelson
Published by: Victory Point Games (2015)
Players: 1 – 5
Ages: 13 & up
Run time: 60 – 90 min
Welcome to Anytown, U.S.A. where people grumble about the quality of their health care but still show up at Healthy Heart Hospital hoping they made a smart decision. In an effort to save the Hospital, you and your allies among its leading Physicians have staged a recent “Clinical Coup” and taken over the Hospital to restore its prestige.
Healthy Heart Hospital is played over several rounds, with each player spending actions to treat and (hopefully) cure the various patients that come pouring into the hospital every round. Patients are represented by a number of cubes of various colors. Color represents the type of illness, while the number of cubes represents the severity of the illness.
Does your team have what it takes to bring Healthy Heart Hospital back to its former glory without becoming Hard Hearted in the process?
The $20,000 Pyramid Game
Published by: Milton Bradley (1974)
Ages: 10 & up
Time: 30 minutes
$20,000 Pyramid is the Board game rendition of the famous game show most frequently (and notably) hosted by Dick Clark. The object of the game is to describe items of a given subject to one’s teammate as quickly as possible. Each team has thirty seconds for each list. The team with the most points after three rounds advances to the “Winners Circle” round.
In the “Winners Circle” one teammate must make a list of items which fit each of six different categories. If the teammate can guess all six subjects in under sixty seconds the team wins the big money. The team with the most money after three games is the winner.