First up, we turn positives into negatives — and back again! — with Voltage.

Next, we take care of our own, and send our enemies to sleep with the fishes in The Godfather: Corleone’s Empire

And lastly, we barricade our rivals as we race to our border in TwixT.

Voltage

Designed by: Brian Yu
Published by: Mattel (2006)
Players: 2
Ages: 10 & up
Time: 30 min

This strategy card game comes with a small board and deck of cards.  The board has 4 different colored terminals, colored red, green, blue, and purple. The terminals can be switched from negative to positive currents throughout the game. Players draw cards with numbers or special actions on them.  Each turn, they place their colored number cards on their side of the board next to a matching colored terminal. Once any terminal has 5 cards next to it, the numbers are tallied. If the terminal is set to negative, the player with the lowest amount wins the tally; if the the terminal is set to a positive current, the player with the highest tally wins.  

During the game there are special cards that can help you do things like flip currents from positive to negative, or blow a fuse to maximize your chance of winning a terminal’s tally.

The first player to win 4 tallies wins the game.

The Godfather: Corleone’s Empire

Designed by: Eric M. Lang
Published by: CMON Limited & Spaghetti Western Games (2017)
Players: 2 – 5
Ages: 14 & up
Time: 60 – 90 min

The Godfather: Corleone’s Empire is a streamlined, confrontational worker placement game filled with murder and intrigue. You play as competing Mafia families who are vying for economic control of the organized crime networks of New York City, deploying your thugs and family members on the board to shake down businesses and engage in area-control turf wars.

Money, rackets, contracts, and special advantages are represented by cards in your hand.  Your hand size is limited; extra cards are discarded to pay tribute to the Don at the end of each of the game’s five Acts. At the end of the game, though, cash is all that matters — whoever has the most money stashed away in their suitcase wins.

Twixt

Designed by: Alex Randolph
Published by: The Minnesota Mining & Manufacturing Company [3M] (1962)
Players: 2
Ages: 12 & up
Time: 30 min

Twixt is a strategy game for 2 or 4 players, in which the goal is to create a linked series of your pegs all the way across a peg board, while preventing your opponent from doing the same. The board has a square arrangement of peg holes, 24 on a side. The strategy lies largely in trying to hinder your opponent’s progress by careful placement of your own pegs.

The rules are very simple, but the strategy you will need to win is anything but.

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